martes, 7 de junio de 2011

Sable X e Infernities, completas en Septiembre.

hola a todos.
os traigo el spoiler de Extra Pack 4, el cual incluye Infernity Barrier, Boggart y Darksoul, lo que hará que se pueda jugar saber e infernities completas en el OCG; aparte de cartas como Maxx C o Chaos Hunter.

SPOILER:

*Official Release Date: 17th September 2011
*Official Price: 300 Yen Per Pack
*Main Card: Unknown at this Time
*To be released in September 2011, this Booster Pack for the OCG contains TCG-exclusive cards from the sets The Shining Darkness, Duelist Revolution, Starstrike Blast and Storm of Ragnarok. *It was preceded by Extra Pack Volume 3.

Features:
# Cards formerly available only for the TCG now become available for Japan too.
# Includes TCG-exclusive cards from the sets The Shining Darkness, Duelist Revolution, Starstrike Blast, and Storm of Ragnarok
# 10 cards per pack, 10 packs per box
# Includes 40 cards:
# 2 Ultra Rares
# 4 Super Rares
# 6 Rares
# 2 Normal Rares
# 26 Commons

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:: Cardlist ::
[Note: Rarities of the Cards are unknown yet]

EXP4-JP001
XX-Saber Boggart Knight
Earth/Beast-Warrior/Effect/4/1900/1000
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower [X-Saber] monster from your hand. This card cannot be used as Synchro Material Monster, except for the Synchro Summon of a [X-Saber] monster.

EXP4-JP002
XX-Saber Darksoul
Earth/Beast/Effect/3/100/100
If this card you control is sent to the Graveyard, during the End Phase, you can add 1 [X-Saber] monster from your Deck to your hand.

EXP4-JP003
Koa'ki Meiru Prototype
Earth/Rock/Effect/4/1800/1800
If a face-up [Koa'ki Meiru] monster would be destroyed during the End Phase, you may destroy this card instead. When a face-up [Koa'ki Meiru] monster is destroyed during the End Phase, you may Special Summon 1 [Koa'ki Meiru] Token (Earth/Rock/4/1800/1800)

EXP4-JP004
Snyffus
Earth/Beast/Tuner/1/100/100
Once per turn, you can Release 1 Plant-type monster to select and destroy 1 face-up card your opponent controls. When a Plant-type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, it is removed from play when it is removed from the field.

EXP4-JP005
Nimble Sunfish
Water/Fish/Effect/2/1000/100
When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-type monster from your Deck to the Graveyard. Then, you can Special Summon 1 [Nimble Sunfish] from your Deck.

EXP4-JP006
Akz, The Pumer
Earth/Beast-Warrior/Effect/6/1500/1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects:
- Double this card's ATK until the End Phase.
- This card can attack your opponent directly this turn.

EXP4-JP007
Saber Vault
Magic - Field
Each face-up [X-Saber] monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.

EXP4-JP008
Core Overclock
Magic - Continuous
All face-up [Koa'ki Meiru] monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 [Iron Core of Koa'ki Meiru] to have all face-up [Koa'ki Meiru] monsters you control gain 1000 ATK until the End Phase.

EXP4-JP009
Wave-Motion Inferno
Magic - Continuous
While you have no cards in your hand, face-up [Infernity] monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.

EXP4-JP010
Infernity Barrier
Trap - Counter
Activate only when your opponent activates a Magic Card, Trap Card, or Effect Monster's effect, if you control a face-up Attack Position [Infernity] monster and have no cards in your hand. Negate the activation and destroy that card.

EXP4-JP011
Scrap Archfiend
Earth/Fiend/Synchro/7/2700/1800
1 Tuner + 1 or more non-Tuner Monsters
Note: This is a Non-Effect Syncho Monster

EXP4-JP012
Amazoness Scouts
Earth/Warrior/Effect/2/500/1100
During either player's turn, you can Release this card. If you do, during the turn, face-up [Amazoness] monsters you control cannot be targeted by Effect Monsters' effects, and cannot be destroyed by the effect of Magic, Traps, or Effect Monsters.

EXP4-JP013
Naturia Pineapple
Earth/Plant/Effect/2/100/100
All face-up monsters you control are treated as Plant-Types. If this card is in your Graveyard during your Standby Phase, and you control no Magic or Trap Cards, you can Special Summon this card. This effect cannot be activated if you control a face-up [Naturia Pineapple] or if there are any monsters in your Graveyard that aren't Plant or Beast-Type.

EXP4-JP014
D.D. Destroyer
Earth/Warrior/Effect/4/1000/1000
When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it.

EXP4-JP015
Dark Desertapir
Earth/Beast/Effect/2/1100/300
When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.

EXP4-JP016
Psychic Nightmare
Wind/Psychic/Synchro/6/2400/1800
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Magic or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.

EXP4-JP017
Guts of Steel
Magic - Normal
Select 3 [Scrap] monsters in your Graveyard. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the others from play.

EXP4-JP018
Amazoness Heirloom
Magic - Equipment
Equip only to an [Amazoness] monster. Once per turn, that monster cannot be destroyed by battle. When the equipped monster attacks, after damage calculation, destroy the attack target.

EXP4-JP019
Amazoness Shamanism
Trap - Normal
Destroy all face-up [Amazoness] monsters you control. Then, you can Special Summon any number of Level 4 or lower [Amazoness] monsters from your Graveyard in face-up Defense Position up to the number of monsters destroyed by this effect.

EXP4-JP020
Super Rush Recklessly
Trap - Normal
Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck.

EXP4-JP021
Archfiend Empress
Dark/Fiend/Effect/8/2900/2100
If exactly 1 face-up DARK Fiend-Type monster on the field would be destroyed, except this card, you can remove 1 DARK Fiend-Type monster from your Graveyard instead. If this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 5 or higher DARK Fiend-Type monster in your Graveyard, except [Archfiend Empress], and Special Summon it.

EXP4-JP022
Skull Meister
Dark/Fiend/Effect/4/1700/400
During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.

EXP4-JP023
Droll & Lock Bird
Wind/Spellcaster/Effect/1/0/0
If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, you can send this card from your hand to the Graveyard. For the rest of this turn, neither player can add card(s) from their Deck to their hand. (Drawing cards is also considered as [adding a card to the hand.])

EXP4-JP024
Spellstone Sorcerer Karood
Light/Spellcaster/Effect/3/800/1900
Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. You can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.

EXP4-JP025
Scrap Mind Reader
Earth/Machine/Tuner/1/0/0
Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up [Scrap] monster you control, except [Scrap Mind Reader]. Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be [Scrap] monsters.

EXP4-JP026
Gravekeeper's Recruiter
Dark/Spellcaster/Effect/3/1200/1500
When this card is sent from the field to the Graveyard, add 1 [Gravekeeper's] monster with 1500 or less DEF from your Deck to your hand.

EXP4-JP027
Psi-Blocker
Wind/Psychic/4/1200/300
Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent’s next turn.

EXP4-JP028
Koa'ki Meiru Wall
Earth/Rock/Effect/4/1900/1200
During each of your End Phases, destroy this card unless you send 1 [Iron Core of Koa'ki Meiru] from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Release this card to negate the activation of an opponent's Magic Card and destroy that card.

EXP4-JP029
Karakuri Barrel mdl 96 "Shinkuro"
Earth/Machine/Tuner/2/400/400
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.

EXP4-JP030
Mischief of the Yokai
Trap - Normal
Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up monster and reduce its Level by 1, until the End Phase. This effect cannot be activated the same turn this card is sent to the Graveyard.

EXP4-JP031
Vortex The Whirlwind
Wind/Winged-Beast/Synchro/5/2100/700
1 Tuner + 1 or more non-Tuner Winged-Beast-Type Monsters
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged-Beast-Type monster from your Deck.

EXP4-JP032
Shien's Daredevil
Earth/Warrior/Effect/4/1600/1000
Whent his card is Normal Summoned, place 1 Bushido Counter on it (Max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn, you can remove 1 Bushido Counter from this card and select 1 face-up card on the field that you can place a Bushido Counter on, then place 1 Bushido Counter on it.

EXP4-JP033
Vanadis of the Nordic Ascendant
Dark/Fiend/Tuner/4/1700/800
You can substitute this card for any 1 [Nordic] Tuner Monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be [Nordic] monsters. Once per turn, you can send 1 [Nordic] monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase.

EXP4-JP034
Karakuri Muso mdl 818 "Haipa"
Earth/Machine/Effect/4/2100/1000
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card attacks, change it to Defense Position at the end of the Battle Phase.

EXP4-JP035
Scrap Breaker
Earth/Machine/Effect/6/2100/700
If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up Scrap monster you control, and destroy it.

EXP4-JP036
Chaos Hunter
Dark/Fiend/Effect/7/2500/1600
When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play.

EXP4-JP037
Maxx "C"
Earth/Insect/Effect/2/500/200
You can activate this effect during either player’s turn, by sending this card from your hand to the graveyard. This turn each time your opponent Special Summon a mosnter, draw a card. You can only activate [Maxx "C"] once per turn.

EXP4-JP038
The Nordic Lights
Magic - Field
[Nordic] monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up [Nordic] monsters.

EXP4-JP039
Nordic Relic Megendjord
Trap - Normal
Select 1 face-up [Aesir] or [Nordic] monster you control. Its ATK/DEF becomes double its original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.

EXP4-JP040
Six Strike - Thunder Blast
Trap - Normal
Remove 1 Bushido Counter from your side of the field to activate one fo the following effects:
- Select 1 monster your opponent controls, and destroy it.
- Select 1 card your opponent controls, and return it to the hand

2 comentarios:

  1. colegas! os venís al torneo de fin de formato que celebraremos en cordoba? un abrazo a todos y espero veros allí ;) http://ygocordoba.blogspot.com/2011/07/iii-torneo-fin-de-formato-en-cordoba.html

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  2. Hola, espero no ser una molestia, solo quería informarte sobre la apertura de inscripciones para la III Edición del Villablog.
    Villablog es un evento de nuevas tecnologías, diseñado y dirigido para blogueros.
    Este año la temática será la búsqueda de empleo, las nuevas técnicas de búsqueda de empleo a través de las webs 2.0 y vendrán jóvenes emprendedores para presentar sus proyectos de empresa con la ayuda de las nuevas tecnologías.
    Si quieres ser un ponente en el Villablog 2012 u organizar un taller, aún estás a tiempo. Infórmate de cómo inscribirte o participar a través de su web: http://villablog.es/.
    Desde los institutos e universidades también es posible presentar un proyecto tecnológico o de robótica.
    El evento será el sábado 3 de Marzo de 2012 en Rociana del Condado, Huelva. El precio es de 10 euros, que incluyen desayuno, almuerzo, merienda, bolsa del participante y el derecho a asistencia a todas las actividades del Villablog.
    ¿A qué esperas? Inscríbete ya en http://villablog.es/inscripcion-2
    Saludos y disculpa las molestias.

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